New Scientist reports: [edited]
Last week a company called Starfighter was launched. Its aim is to create games you can only master if you have a talent for programming, although those with a natural aptitude can learn as they play. If you do well in a game, the firm knows you are ripe for hiring.
Starfighter's games will have a story. "You'll pretend you're a spy for the day, for example," says Patrick McKenzie, Starfighter's CEO and co-founder. "The story might be to break into tech that's securing state secrets, but it's the same tech you'd use to secure a bank in the real world."
The assumption is that the players who are best at breaking into the software in the game will also be the best at securing it in the real world. Starfighter works with top players to place them in jobs fitting the skills they have demonstrated, if they want them.
Starfighter's games will be totally free, and while they won't have fancy graphics, they will be engaging to play just for fun. Starfighter isn't ready to talk about exactly which skills their games will test, but its founders have already built a game called Microcorruption. It imagines a scenario in which players must break into locked warehouses all over the world, each one stuffed with cash. A smartphone app controls each warehouse lock, and the players have to break in without knowing the code. Of 12224 players, just 182 passed the hardest level. The firm will get in touch with these elite players and help place them with one of their clients, who pay Starfighter a fee.