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The Register reports: [edited]
Internet gaming is now the fastest growing segment of internet commerce, according to a report from Gamingpublic.com. Revenue in the sector is growing at a rate of 22 per cent per year.
Gamingpublic.com cited a Merrill Lynch study that concluded the global internet gaming market could reach - wait for it - $528bn annually by 2015.
Online gambling currently accounts for only about 3 per cent of the global gambling market.
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2 comments:
I blame Microsoft who got so many computer-users comfortable with games of chance via their versions of "plug 'n' play" and "security" and "PlaysForSure".
I guess the Apple equivalent is 'Will Steve announce a PDA/phone/Hypercard upgrade at the next expo'?
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