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No Man’s Sky is a survival game. A chance to explore 18 quintillion planets, scrambling for resources, battling against an oppressive sentinel force, fighting off bounty hunters and pirates in space while discovering and naming all the phallic-looking flora and funny-looking fauna. In my first few hours with the game, it is all of this and more.
Starting on my first planet – which I later named “mine” – because it’s definitely not yours – I begin searching for minerals and materials to repair my damaged ship. Everything is new, everything is exciting. The lush red and purple landscape is awash with new experiences, chances to learn how No Man’s Sky ticks. Within an hour I have learned that Sentinels are mean, how to mine resources, learned new language, which resources are most beneficial, the fact my backpack is the size of Jiminy Cricket’s pocket, all while exploring a gorgeous new world.
No Man’s Sky broke far too frequently to consider it an anomaly. Often my game crashed while trying to warp to a new solar system, which is even more frustrating when the game has certain save points, meaning at times I’d have to go back to a space station, craft the energy cells and try and warp to the solar system once more, only for the game to crash again. The game's instability dulled my initial excitement and willingness to persevere further.
No Man’s Sky is a good game and will certainly provide everyone who plays it with something unique.
However, the fundamental gameplay isn’t deep or rewarding enough to stick around and explore many of the planets the game has to offer. With such basic combat and inventory management, it quickly wears thin and you’ll feel like you’re dragging yourself from system to system.
Available on PS4 & PC. Price £46.00