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Sokoban (Japanese for 'warehouse keeper') is a puzzle game in which the player pushes boxes around a maze and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled.
Sokoban was created in 1980 by Hiroyuki Imabayashi, and was published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. Thinking Rabbit also released three sequels: Boxxle, Sokoban Perfect and Sokoban Revenge.
My first experience of the game was on a Palm Pilot III. I enjoyed the mental challenge of its puzzles, and its lack of a time limit for each level. My Palm Pilot is long-gone, but I can once again experience Sokoban's delights, this time in colour, thanks to Millennium Monkey's excellent port. Hurrah!
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